Events and conversation history
Use events for live progress and items for persistent conversation and execution output.
An Event communicates an input or a change while a Session runs. An Item records a message or an execution result that your application can retrieve afterward.
Open a live stream
Subscribe before submitting input. Using an existing sessionId and configured client:
const stream = await client.beta.agents.sessions.events.stream(sessionId);
try {
for await (const event of stream) {
if (event.type === 'agent.session.turn.output_text.delta') {
process.stdout.write(event.delta);
}
if (event.type === 'agent.session.requires_action') {
console.log('Return the requested function results:', event);
break;
}
if (event.type === 'agent.session.idle' || event.type === 'agent.session.failed') {
console.log(event);
break;
}
}
} finally {
stream.controller.abort();
}
Send input from another request handler while this subscription is active. For a single-script first run, use stream: true during Session creation as shown in the quickstart.
Event families
| Family | What your application does |
|---|---|
| Session lifecycle | Track creation, active work, required actions, idle, and failure. |
| Turn lifecycle | Associate progress and outcomes with a Turn ID. |
| Output text deltas | Append text to the current output message. |
| Output items | Retain complete messages and tool output. |
| Input events | Submit queued user input, active-Turn function results, or cancellation. |
Session and Turn lifecycle events include scenario_id: string | null on their
embedded session or turn resources. The current SDK extension's
rebyte.sessions.events.stream and streaming rebyte.sessions.create preserve
these types. See Scenarios.
These Scenario fields support Rebyte Loop (Preview).
An event submission body may include optional nullable scenario_id alongside
events. This asserts the Session's immutable binding and must match it. Omit
the assertion to inherit the existing binding; it cannot assign a new Scenario.
Reasoning summaries are saved as Items. When the selected model adapter emits
incremental reasoning, Rebyte forwards agent.session.turn.reasoning_summary_text.delta
and related part/done events. Function calls are emitted as complete items;
incremental function-argument deltas are not forwarded.
Tool call titles
With the Agent option tool_calls: { title: 'auto' },
every call Item (function_call, mcp_call, command_execution and
web_search_call) carries title: the model's own short description of the
call for your users, or null. Show it in place of the tool name and arguments
while the call runs and in the saved history.
When the title arrives:
- A
function_callfor your application is complete as soon as the model finishes writing it: itsagent.session.turn.item.doneevent and the Session'srequired_actionsentry both carry the title before your application runs the function. - A server-executed call (
command_execution,mcp_call,web_search_call) is added to the stream when the model starts it, before its arguments are known, and done when it finishes. In between, Rebyte publishesagent.session.turn.item.updatedonce, with the sameoutput_indexand the complete in-progress Item, including its arguments and title. This event is a Rebyte extension and is sent only when the option is on; treat it as a replacement of the Item with thatid. Its added and done events are unchanged, so applications that ignore the event see exactly the previous stream.
Items saved before the option existed have no title field.
Retrieve Items
Rebyte stores conversation history on the server. Retrieve it through
GET /v1/agents/sessions/{session_id}/items; this does not start another run.
For complete client setup, a curl example, and restoring a page after reload,
see Retrieve conversation history.
for await (const item of client.beta.agents.sessions.items.list(sessionId, {
order: 'asc', limit: 100,
})) {
console.log(item);
}
This loop automatically fetches every page. MCP execution appears as mcp_call output; it does not create an application-side function handoff.
Reconnect
A new GET stream starts at the current end of the stream. Every event carries an SSE
id. To resume after a disconnect, reconnect with that id in the Last-Event-ID
header (rebyte.sessions.events.stream(sessionId, { lastEventId }) in the SDK
extensions): Rebyte sends every later event, text deltas included, with no gap or
duplicate.
Rebyte retains a Session's live events for about ten minutes after the last one. If the
cursor is older than that, the stream sends an error event with code
replay_unavailable and ends; reload the Session, Turns and Items, then subscribe
again without a cursor. Saved Items always hold the complete content.
Stream disconnection leaves execution running. Use an explicit cancellation event to stop a Turn.